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Offline Northman

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Re: looking for ideas of a video game to convey naturist values
« Reply #60 on: June 28, 2020, 07:36:21 am »
@Northman

Well, this tavern game will be one of those classic simple, but fun and relaxing management game.
You will control this female raccoon character and try to get money to keep the tavern running.

You will have the customers, that you will have to take to theit tables, then you will have to take their orders, deliver the food...
Being fast gets you more tips and stuff like that.

Each level will have a minimun profit requirement for the player to keep going on the game, and failing will cause the game to restart (Yeah... it is not that kind of game you try to win. You just play to see how far you can go). In the end of the level, you can use the extra money to do upgrades. For example, bettering the environment to get more clients, getting more tables, so you can have more clients inside the establishment at the same time, better seats, so the customers will feel more comfortable and have more patience... that sort of stuff. XD

Also, as you progress in the game, more food options and activities will be unlocked, so the game will become harder each level.

The customers would be a mix between generic animals, and actual characters from the other games and contents related to Swords and Claws, including future ones.
As for the story... The game don't actually have one. I just wanted a fun game to focus in this particular element of the world.

Like... watching the Super Café skits from How it Should Have Ended, the Moe's Bar scenes from the Simpsons and the Nord Mead Skyrim music parody video, I decided that it would be cool the idea of having this environment where the characters could get together to eat something and have fun after their adventures! ^^

Actually, the tavern and the raccoon woman make a quick appearence in a pannel from the 4th page in the Swords and Claws comic I am currently making :D (Yep! As I've said, I want to expand this universe, so I thought it would be cool to have in each content I create these little details hinting and making references to each other), but once I decided to reduce the detailing of the images as much as possible so the comic would progress faster, it won't be possible to see that much of the tavern's environment in this pannel.

You could go a bit further with a resource management element, where you spend the money for different food stuffs, furniture, items and activities, straight from various vendor characters. You could have cutscenes or dialog options with new vendors from whom you buy your resources. There could the Baker, the Fisherman, the Brewer ... and who ever you might have in town. That could help you to build up your roster of characters beyond the Raccoon lady.
You could also have achievements with the money earned, or first special activity, or 100th bowl of curry sold, unlock extra content like new art work about life in the town or the other characters, loading screens, cutscenes, in-game random occurrance where a happy customer gives you his/her grandma's recipe you could appreciate, etc.
« Last Edit: June 28, 2020, 07:39:39 am by Northman »

Offline ColonelLazuli

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Re: looking for ideas of a video game to convey naturist values
« Reply #61 on: June 28, 2020, 06:13:44 pm »
@Northman

Well, certainly you have creativity! I am impressed!
I would most likely have to remove this element of "if you lose, you have to start again" from the game... ^^;

But I don't know if I would be able to do something like that...
Truth be said, as a game developer, I am still a beginner.

Besides, I have pretty much no experience with management games (not creating them, nor playing them, which means I barely have any haference on how they are suposed to work at all... ^^;), so it would be difficult to add to this game so many elements and keep everything balanced.

The games I planned to create for Swords and Claws universe, until now, were planned without being much beyond of what I know for sure I can create. I try to keep them simple so I can practice my abilities as I create them.

Indeed I could try to add some of these elements to the game, and I think it would be pretty cool! But I can't assure much...  ^^;

Offline Northman

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Re: looking for ideas of a video game to convey naturist values
« Reply #62 on: June 28, 2020, 06:52:00 pm »
@ColonelLazuli
Thanks for the compliment. If anything I have ideas, some good and bad ones pretty much in same amount.

"Dreams are a size too big, so that we can grow into them." Translation doesn't work very well, but you get the idea, but instead of "dreams", but "goals" work too. And you aren't really in a hurry to get these things done in a weekend's time. Plan ahead and map out the skills you need to get there.

I originally got the impression that you want your tavern game to be a 'feel-good' game. Something like Animal Crossing, but your own.

What kind of characters do you have in your town? 
« Last Edit: June 28, 2020, 06:54:32 pm by Northman »

Offline ColonelLazuli

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Re: looking for ideas of a video game to convey naturist values
« Reply #63 on: June 29, 2020, 01:41:09 am »
 @Northman

Well.. to develop my skills of creating games, I must... create games! XD

That is why the Swords and Claws games are planned to be simple.
They are planned specifically to help me develop my skills! ^^

About the characters in my town?
Well, I haven't planned much of them.

All I know is that all of them are anthropomorphic animals. All of them from mammal species.

We could say we have the characters from the first game, including the enemies (yep! after all of that mess they chilled out and are no longer enemies! XD) and the main character's family.
There are also the archer fox woman, who will appear in Swords and Claws 2. There is the blacksmith horse man that will briefly appear in my comic...

And several other random animals...

Offline Northman

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Re: looking for ideas of a video game to convey naturist values
« Reply #64 on: June 29, 2020, 10:53:06 am »
@ColonelLazuli

Understanable.

Here I thought you might have had an already comprehensive roster of characters of different shapes, sizes, body types and species.  :smiley:


Offline ColonelLazuli

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Re: looking for ideas of a video game to convey naturist values
« Reply #65 on: June 29, 2020, 11:58:10 am »
@Northman

Ah, I see...

But not yet... Actually, due to the fact I have a really bad memory, and I don’t take notes anywhere, I got used to avoiding creating stuffs in that many details too much time before the moment those thing will be used.

So basically, I just have some of the main characters and some of the characters who interacted and/or will interact with them in future games.

Even so, their personality are as deep as what was necessary for them to act or say what they did...

That is why my universes basically only grows as I create stuff. I actually I constantly imagining stuff, but if I don’t use that idea anywhere, it will probably be gone within a few hours... ^^;

And that is also one of the reasons I don’t get so deep in any of the stories before I start to actually creating them.

But if you want me to think about the characters, like... now... I guess I could. ^^;

Offline Northman

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Re: looking for ideas of a video game to convey naturist values
« Reply #66 on: June 29, 2020, 03:29:29 pm »

But if you want me to think about the characters, like... now... I guess I could. ^^;

Can you tell about the aforementioned raccoon lady and her family and the blacksmith horse man?

Offline ColonelLazuli

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Re: looking for ideas of a video game to convey naturist values
« Reply #67 on: June 29, 2020, 11:02:06 pm »
@Northman

Actually I didn't plan anything for their families but, about them...

I guess I could say raccoon lady is slightly "chubby".
She is verry passionate for her work. She likes to take care of her tavern, prepare drinks and food and serve it to the customers, and she get really happy when someone likes the food from there.
She also is also pretty sweet and caring. She likes to make friends and keep good relationships with them.
With that, she tries to keep everyone always in a good mood in the tavern.
...
She is pretty much just as that lovely aunt everyone has! ^^


About the blacksmith horseman, he is tough!
He is a horse who works as a blacksmith, after all... So he is big and strong!
Just as the raccoon lady, he appreciates a lot his work, and is always pleased to know when someone managed to do something incredible with something he forged.
But he is also very nice and caring for his friends, and always likes to motivate them to be the best of themselves.

...
I guess that is all I could say for now... ^^;

Offline Northman

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Re: looking for ideas of a video game to convey naturist values
« Reply #68 on: July 06, 2020, 08:05:26 am »
@ColonelLazuli

How will these qualities translate into their visual apperance and mannerisms?
Will there be dialog and corresponding changes in facial expressions to go with their lines?

Offline ColonelLazuli

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Re: looking for ideas of a video game to convey naturist values
« Reply #69 on: July 06, 2020, 02:24:03 pm »
@Northman

Well, the gameplay itself will have a simple visual... Kind of a chibi style, and the characters moving around won't have much of a difference in their behaviour between each other.

But if I add dialogues in the game, or at least some "story development" between each levels, I guess I would use something similar to what I did on Swords and Claws. Therefore, I would have the texts appearing somewhere in the screen, and an expanded image of the character that is saying that (or, if is an interaction menu, while the player is talking to someone else, the image of the character the player is talking to).
The visual of the characters would be different from the chibi style, and be a bit more """realistic""".
I was really rushing against time when I made Swords and Claws, and therefore in the game the characters only change their facial expression while they talk to match their personality and what they are saying, but this game I would like to give them different postures and all, making the whole body expressive.

Offline Northman

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Re: looking for ideas of a video game to convey naturist values
« Reply #70 on: July 07, 2020, 08:58:52 am »
@ColonelLazuli

So, three-part body proportions against the "normal" 7,5-8 parts body proportions for the gameplay, but "normal" for the in-between story cutscenes and 'speech bubbles'?

Will you make the 'cutscenes' visually look like a comic book? Switching from panel to panel as the voice acting moves forward? That would give you the chance to invest on the artwork and limit the need for animation.

 



Offline ColonelLazuli

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Re: looking for ideas of a video game to convey naturist values
« Reply #71 on: July 07, 2020, 02:47:28 pm »
@Northman

Yeah, pretty much like that! XD

And no. THere want be cutscenes, comics, animations nor voice in dialogues. Just some quick dialogues in between scenes or during quick interactions.
As I said, I want this to be a pretty simple and relaxing game... like the kind of game I can play in a side tab while watching a video... I mean... something that people can play without even thinking much about it, so I don't want there to be many options that require much attention or that people think too much about... just something quick and easy to play, without many prolongued interruptions of the flow of the game. 

Offline Northman

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Re: looking for ideas of a video game to convey naturist values
« Reply #72 on: July 07, 2020, 05:11:26 pm »

 :laugh: Aww... Oh well, perhaps best to leave ideas for the sequals  :wink:

Offline Dogoegma

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Re: looking for ideas of a video game to convey naturist values
« Reply #73 on: July 07, 2020, 06:47:02 pm »

 :laugh: Aww... Oh well, perhaps best to leave ideas for the sequals  :wink:

Always leave tasteful sequel bait.

Offline ColonelLazuli

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Re: looking for ideas of a video game to convey naturist values
« Reply #74 on: July 07, 2020, 09:06:08 pm »
@Northman

Well... as I've said... I really want to expand this universe through more and more media content, so indeed I will have a lot of places to spend the ideas on!  :grin:

and @Dogoegma , indeed, ins some of these content theere will be several hints and links for the future and past ones! XD