If you are interested, I would love to hear your feedback.
I just grabbed the game off of Discord and gave it a whirl.
It's a great start and has the potential to become a fantastic, polished product. It still feels very much like a prototype, so there are lots I'll say about it.
For UI/UX, I wish that the left and right-click was reversed. That is to say, right-click to pan and left-click to place items and select from the toolbar.
There's no real gameplay or challenges to overcome. It's less like a game and more like a digital toy right now. If the player's goal is to maximize profit, they would place a single tile of an object and simply spam the crap out of marketing (which is ironically realistic, lmao).
For the graphics, I don't feel like the graphic contributes much to the gameplay. If all the graphics were scrapped and the game was turned into a text-based simulation, it'll still do the job. At the moment, it feels like something akin to Oregon Trail, where the graphics are supplementary to whatever is happening under the hood. Which is fine if that's your intention, but in that case, I'd ditch the bird's eye view and have the sprites walking around profile view.
Overall, it's a good concept and would be a gem if it's got a steadier gameplay direction. If you ever need help with the graphic elements or sprites, my offer still stands in providing sprites, etc.
Anyway, good luck with the game!